1) Get final feedback on your developing content for presentation next week.
Update: In an effort to make your workload more manageable, and as discussed with your student reps, the 3dsMAX animation component is now an optional component of your submission. You will still be required to create a screen recording of your BuildAR model in action and incorporate an animated component in your BuildAR environment.
Update: In an effort to make your workload more manageable, and as discussed with your student reps, the 3dsMAX animation component is now an optional component of your submission. You will still be required to create a screen recording of your BuildAR model in action and incorporate an animated component in your BuildAR environment.
2) Update: Create three realistic perspectives of your concept model in an environment (literal or imaginary). Use whatever tools you have at your disposal to achieve this. Examples can be realistic renderings in 3dsMax, montaging and image enhancements in Photoshop, or taking it to a Crysis Environment.
3) Optional: Create a realistic animation of your Concept Model. Use whatever tools you have at your disposal, whether it is a direct 3dsMax rendering or a real time capture from a Crysis environment.
4) Google and famliarise yourself with embedding videos into a pdf with Indesign.
Independent Study for Week 6 Studio:
1) Work on Assignment 2, Due Thursday 9pm next week. Electronic submission TBA on next post. Read carefully the submission criteria.
2) Digital Submission Requirement: Upload your zip file to mediafire, gamefront or a similar filesharing program by 10pm Thursday night as specified in the brief. Provide a link in your blogs.
3) In addition to all your Submission Requirements, bring your physical model to class for display.
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