Sunday, 7 October 2012

Common (and expected) questions for Assignment 3

Q: I will be using Crysis as my additional representation....

A: You will be using Crysis to represent a Real-Time Interactive Environment as underlined in the brief and mentioned several times in the lecture. This means a non-static architectural environment, movable designs, and architecture that changes with time in a non-cosmetic way. You may use Crysis to create rendered views and animations however if you are missing the Interactive Environment you will need to choose an additional representation technique.


Q: What is the difference between a print and an interactive pdf?

A:  The print version is simply the interactive version, with interactive elements replaced by other visualisation, or left out entirely. It all depends on how you want to design your panels.


Q: Will i need to print my A1 panels?

A: No. Print them in A3 and bring them to class as pin-ups on the side. You will be using your interactive pdfs as your main presentational devices. Nevertheless there is nothing stopping you from printing A1's if you wish.


Q: The brief asks for our designs to be in three layers, what does that mean?

A: It does not necessarily mean ripping your design out and replacing it with actual copies of your concept model, your original building, or your precedents. It is simply a check that you are not heading into arbitrary designs. What it means is that if a jury points to a part of your design and asks why was it designed this way, you are able to argue that it came out of the concept model, or that it was inspired by the other buildings you have looked at.


Q: Will i need to stick exactly to 3 x A1 panels.

A: YES. Stick with the brief. This will challenge your compositional skills and whether you have too little content or too much content.


Q: 1x Developed design proposal. How is this incorporated into the presentation?

A: Think of it as the 200 word minimum introduction to your design. You should tell your audience the nature of the design you are dealing with, the spaces incorporated in your design, and any other textual information to help the viewer interpret the design.



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