Saturday 13 October 2012

Reductions to your workload towards Assignment 3

Hi all,

In an effort to reduce the amount of workload the following points of the submission requirements will be amended. 
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1) 4x high quality Post Production Visualisation – Has now been changed to 2x high quality post-production visualisation and 2x high quality renders.

 
2) 2x animations – Students may do draft/low quality render if using 3dsmax for the purpose of saving time. You will need to ensure at least that your architecture and the elements you want to show are still visible.

 
3) additional representation format– You may opt to do a Real-time Rendered Environment instead of an interactive environment. This means to:
 
a) present an animated overview/walkthrough both internally and externally of your architecture in Crysis.  
b) a near-realistic visualisation of your architecture geometrically and materially. 
c) Site, context and people are expected to be populated into your Crysis environment (ie more people than just yourself), and basic video editing would be required to add sound, titles etc.
d) Moving architecture/ interactive components will not be required (unless you choose to). 

Remember you will need to address the innovation clause of your assessment criteria. So ask yourself what are you doing with Crysis that 3dsmax can't do well. 
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All other submission criteria (A1 panels, 200 word introduction as your brief, embedded models etc) will remain the same. Of course the more ambitious and organised students may still continue on with the original brief and will have that taken into account for their assessment. What i am saying is that you will not have marks penalised if you choose a real-time rendered environment over an interactive environment for example. 

It will also be wise of you to re-read the questions and answers posted on our blog : http://www.arch1390-2012.blogspot.com.au/2012/10/common-and-expected-questions-for.html

GOOD LUCK!

3 comments:

  1. Just a question,
    "4x high quality Post Production Visualisation – Has now been changed to 2x high quality post-production visualisation and 2x high quality renders."
    Are the post produced visualisations, the edited high quality renders?
    Or are all four images different?

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  2. Yes. Edited renders. if running out of time throw people in at least. Objective is to not make your architecture look like an object floating in space. So if you can achieve that in two of your renders that's post production.

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    Replies
    1. Oh..... yes 4 different renders. Screenshots from crysis is ok too.

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